Niantic, the company behind popular augmented reality games like Pokémon GO, is set to launch a new version of its Scaniverse app. The upcoming Scaniverse 4 will introduce users to a whole new level of 3D scanning technology, allowing them to capture places and objects with unprecedented detail. This update marks a significant milestone for the app, which was acquired by Niantic in 2021.
Gaussian Splitting Technique
One of the key features of Scaniverse 4 is the implementation of the Gaussian Splitting technique for 3D scanning. This innovative method captures more data points about an object, resulting in highly accurate and visually rich representations. Not only does this technique provide faster rendering times, but it also enables users to create detailed scans of their surroundings like never before.
With the new scanning methods introduced in Scaniverse 4, users can place these scans, or “splats,” on a map for others to discover. These splats, which are object scans tied to location data, offer an immersive experience that allows users to explore new places with greater accuracy and detail. This heightened level of interactivity sets Scaniverse apart from other scanning apps on the market.
Simplified Scanning Process
The new scanning process in Scaniverse 4, currently available for iOS users, is incredibly user-friendly. By selecting the splats-on option in the capture menu, users can easily start a scan by moving around the object and capturing it from various angles. Once the scan is complete, the app processes the data and allows users to place the splat on a map, share the model, or even share the video with others.
Niantic places a strong emphasis on user privacy and security, as evidenced by its automatic blurring of faces and license plates that appear in scans. Additionally, any moving objects captured during a scan are averaged out of the final render, ensuring a seamless and distortion-free experience for users. These measures demonstrate Niantic’s commitment to protecting user data while delivering cutting-edge technology.
Future Implications
Brian McClendon, Niantic’s VP of Engineering and co-inventor of Google Earth, highlighted the benefits of the new Gaussian Splatting approach in Scaniverse 4. This advanced rendering technique enhances the lighting and reflections in scans, resulting in more realistic and detailed renders. McClendon likened the difference between Gaussian splats and triangle meshes to that of a LEGO model versus a clay sculpture, emphasizing the superior quality and precision of Gaussian splats.
Niantic’s vision for Scaniverse goes beyond just creating stunning 3D scans. The company plans to leverage these scans to provide richer data to developers, enabling them to enhance their XR content and 3D photography projects. By incorporating Gaussian Splats-powered scans into its visual positioning system, Niantic aims to create a new visual map that will revolutionize the way virtual and real-world interactions occur.
Niantic’s Scaniverse app is at the forefront of the 3D scanning revolution, with Scaniverse 4 poised to set new standards for immersive and detailed scanning experiences. With its cutting-edge technology, commitment to user privacy, and focus on developer integration, Niantic is paving the way for a future where virtual and physical worlds seamlessly blend together. Scaniverse represents a significant leap forward in the world of AR technology, offering users a truly immersive and interactive scanning experience like never before.
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